A-B Wayfinding

Wayfinding is one of the most often used features of digital maps and the Mappedin iOS SDK makes it incredibly easy to draw a path from A to B. It only takes a known start and end location to generate directions, which can be passed to MPIJourneyManager to draw it on the map.

Single-Destination Wayfinding

We can use the onFirstMapLoaded function of the MPIMapViewDelegate to present wayfinding directions when the map loads. Select your departure and destination locations from venueData and supply them as the "to" and "from" for getDirections(). In the callback, pass the resulting directions to journeyManager.draw() to display the route.

func onFirstMapLoaded() {
let departure = mapView?.venueData?.locations.first(where: { $0.name == "Pet World" })
let destination = mapView?.venueData?.locations.first(where: { $0.name == "Microsoft" })
mapView?.getDirections(to: destination!, from: departure!) {
directions in
self.mapView?.journeyManager.draw(directions: directions!)
}
}

journeyManager exposes the MPIJourneyManager helper class to display single and multi-destination wayfinding easily on the map. Functionality of the Journey could be replicated by drawing the paths and adding well designed tooltips at connection points.

iOS AB Wayfinding

Multi-Floor Wayfinding

Using MPIJourneyManager helper, no additional work is needed to provide wayfinding between floors. Whenever a user needs to switch a floor, an interactive tooltip with an icon indicating the type of connection (such as elevator or escalator) will be drawn. By tapping the tooltip, the map view switches the destination floor.

iOS Multi-Floor Wayfinding

Multi-Destination Wayfinding

With the Mappedin SDK, it's possible to draw a path including multiple waypoints. To generate directions, create an MPIDestinationSet from polygons, locations or nodes and request directions from a starting location with getDirections().

Create a couple of properties for the UIViewController which we will use to store the current step number and the destination list. Use the onFirstMapLoaded function in MPIMapViewDelegate to draw the route once the map is ready.

// UIViewController
var step: Int = 0
var destinations: [MPILocation?] = .init()
// MPIMapViewDelegate
func onFirstMapLoaded() {
let departure = mapView?.venueData?.locations.first(where: { $0.name == "Parking Lot E" })
destinations = [
mapView?.venueData?.locations.first(where: { $0.name == "Apple" }),
mapView?.venueData?.locations.first(where: { $0.name == "Microsoft" }),
mapView?.venueData?.locations.first(where: { $0.name == "ThinkKitchen" }),
mapView?.venueData?.locations.first(where: { $0.name == "Parking Lot E" }),
]
mapView?.getDirections(to: MPIDestinationSet(destinations: destinations as! [MPINavigatable]), from: departure!) {
directions in
self.mapView?.journeyManager.draw(directions: directions!)
}
}

Once the user has completed a segment of the journey, the active step can be changed with journeyManager.setStep(). The following will move through the steps when user clicks outside of interactive polygons on the map using the onNothingClicked function.

func onNothingClicked() {
step += 1
mapView?.journeyManager.setStep(step: step % destinations.count)
}

iOS Multi-Destination Wayfinding

Wayfinding Without Using Journey

While Journey is a great utility for drawing a single path with all the features, it may sometimes be limiting. For instance, you may only draw one Journey at a time, and subsequent calls to journeyManager.draw() will overwrite the previous.

For full control over the route, draw the path using the drawPath() method within the MPIMapView and pass it the directions.path.

func onFirstMapLoaded() {
let departure = mapView?.venueData?.locations.first(where: { $0.name == "ThinkKitchen" })
let destination = mapView?.venueData?.locations.first(where: { $0.name == "American Eagle" })
guard departure != nil && destination != nil else { return }
mapView?.getDirections(to: departure!, from: destination!) {
directions in
self.mapView?.drawPath(path: (directions?.path)!)
}
}

This creates a basic path with no extra features. Using this method, you will need to handle both multi-floor navigation and multi-destination wayfinding manually using markers and by drawing multiple paths.

We can draw a secondary path the same way as the first while providing different start and end locations. To make this new path stand out, style it a different color by changing the color property. The documentation for MPIOptions.Path covers the other options available to you.

self.mapView?.drawPath(path: (directions?.path)!, pathOptions: MPIOptions.Path(color: "green"))

iOS Multi-Path Wayfinding

Was this page helpful?

Next Topic

Camera Controls