The MappedinPolygon class represents the 3D shape of a MappedinLocation on a {MappedinMap. Polygons have access to Locations they belong to, and any entrances to the Polygon.

A Polygon can have more properties but usually the default is sufficient. The Mappedin'things' object is where you would specify what properties you want to download for Polygons. Only specify what you will actually use, to minmimze transfer time. Work with your Mappedin developer relations contact to set up any custom properties you need.

Hierarchy

  • MappedinNavigatable
    • MappedinPolygon

Constructors

Properties

canvasBounds?: {
    align: string;
    maxHeight: number;
    maxWidth: number;
    rotation: number;
    x: number;
    y: number;
}

Type declaration

  • align: string
  • maxHeight: number
  • maxWidth: number
  • rotation: number
  • x: number
  • y: number
categoryRank?: number

Category grouped ranking determined by the MappedinCategory.sortOrder and rank for this polygon.

externalId?: string
geometry: any
holes?: unknown[]
id: string = ''

Node ID.

image?: {
    _isAbsolutelyPositioned?: boolean;
    fitToBounds: boolean;
    original: string | Blob;
    position: {
        x: number;
        y: number;
        z: number;
    };
    rotation: {
        x: number;
        y: number;
        z: number;
    };
    scale: {
        x: number;
        y: number;
    };
    url: string | Blob;
    useLocalScaling: boolean;
    viewBox: {
        height: number;
        width: number;
    };
    visible: boolean;
}

Type declaration

  • Optional _isAbsolutelyPositioned?: boolean
  • fitToBounds: boolean
  • original: string | Blob
  • position: {
        x: number;
        y: number;
        z: number;
    }
    • x: number
    • y: number
    • z: number
  • rotation: {
        x: number;
        y: number;
        z: number;
    }
    • x: number
    • y: number
    • z: number
  • scale: {
        x: number;
        y: number;
    }
    • x: number
    • y: number
  • url: string | Blob
  • useLocalScaling: boolean
  • viewBox: {
        height: number;
        width: number;
    }
    • height: number
    • width: number
  • visible: boolean
label?: {
    align: string;
    color: string;
    fontFamily: string;
    fontSize: number;
    position: {
        x: number;
        y: number;
        z: number;
    };
    rotation: {
        x: number;
        y: number;
        z: number;
    };
    text: string;
    visible: boolean;
}

Type declaration

  • align: string
  • color: string
  • fontFamily: string
  • fontSize: number
  • position: {
        x: number;
        y: number;
        z: number;
    }
    • x: number
    • y: number
    • z: number
  • rotation: {
        x: number;
        y: number;
        z: number;
    }
    • x: number
    • y: number
    • z: number
  • text: string
  • visible: boolean
layer?: string
layerId?: string
material: {
    color: string;
    opacity?: number;
}

Type declaration

  • color: string
  • Optional opacity?: number
name?: string
perspectives?: any
textures?: {
    image: any;
    name: "front" | "side";
    useFrontFaceImage?: boolean;
}[]

Type declaration

  • image: any
  • name: "front" | "side"
  • Optional useFrontFaceImage?: boolean
vertexes?: {
    x: number;
    y: number;
}[]

Type declaration

  • x: number
  • y: number

Accessors

  • get rank(): {
        node: string;
        score: number;
    }
  • Ranking for this polygon.

    Returns {
        node: string;
        score: number;
    }

    • node: string
    • score: number

Methods

  • Calculate walking distance in meters between 2 nodes, polygons or locations

    Parameters

    Returns number

  • Returns any