Path

fun Path(    color: String? = null,     pulseColor: String? = null,     nearRadius: Double? = null,     farRadius: Double? = null,     drawDuration: Double? = null,     drawConnectionSegments: Boolean? = null,     pulseIterations: Double? = null,     connectionPathOptions: MPIOptions.ConnectionPath? = null,     displayArrowsOnPath: Boolean? = null)